#if !UNITY_WINRT || UNITY_EDITOR || (UNITY_WP8 &&  !UNITY_WP_8_1)
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Newtonsoft.Json.Shims;

namespace System.ComponentModel
{
    [Preserve]
    public class AddingNewEventArgs
	{
		public Object NewObject { get; set; }
		public AddingNewEventArgs()
		{

		}

		public AddingNewEventArgs(Object newObject)
		{
			NewObject = newObject;
		}


	}
}

#endif